userAdam Woolridgecancel
branchrust_reboot/main/bear anim updatescancel

13 Commits over 0 Days - ∞cph!

11 Months Ago
merge from main
11 Months Ago
disable debug log
11 Months Ago
merge from turning
11 Months Ago
merge from main
11 Months Ago
merge from main
11 Months Ago
compile fix
11 Months Ago
merge from main
11 Months Ago
Added DDrawAnimalMovement editor convar, draws animal movement info for debugging/testing, currently: magenta line: current ServerRotation (set to navagent desiredVelocity.normalized) cyan line: clientside movement delta, used to slerp clientside rotation to yellow line: current clientside rotation
12 Months Ago
merge from main
12 Months Ago
add ClientTurnSpeedOverride fore testing/debugging
12 Months Ago
Modify bear AI design so they never stop chasing or timeout in combat, to make it easier to test bears. For test branch only!
12 Months Ago
HideInInspector HipFudge to make it clear it is not currently used, but keep values.
12 Months Ago
Removed all the old LagyAss related code to eliminate it from animation appearance